(Current as of Patch 2.8.0)

PvE

Tested in Presage Hangar where there are 3 Scorn captains, one with each shield.

Damage vs Shields

Stat No Shield Void Arc Solar
Raw Damage 9,423 + 1,436 12,416 + 7,501 + 3095 13,351 + 3,576 13,351 + 3,576
Total Damage 10,859 26,366 16,927 16,927
% Change (base) 212% 156% 156%

Damage per Combatant Tier

Stat Minor Major Boss
Raw 16,387+2,095 11,545+1,760 10,995 + 1,676
Total 18,482 14,954 12,761
% Change (base) 72% 68%

Sustained DPS

Don’t do this.

Fall-off

Damage fall-off after 2.8.0 appears to be between 3.5m and 4.0m.

FL Blast Radius Test

From Patch Notes 3.3.0:

Reduced blast radius by 0.4m.

PvP

Base damage

128 splash + 22 direct hit damage. Refer to Patch Notes for more information.

Rifts, Wells & Weapons of Light

Damage Bonus Explosion Direct Total
Base N/A 128 22 166
Post-death 22% 156 27 183
Empowering 20% 154 26 180
Charged with Light 20% 154 26 180
Well 25% 160 28 188
Weapons of Light 34% 172 29 201

Damage Against Titan Barricades

In patch 2.8.0, Titan Barricades have been given increased health to 600 hp, but now take 30% extra damage from Grenade Launchers.

This means that Lion rounds now do 166 splash and 29 direct hit damage or 195 total, so it will take four (4) Lion rounds to break a shield.

dead barricades

Crucially, the damage numbers against the shield are precision yellow. This means that when you fire a shot around a shield, you can now distinguish between the damage the Titan is taking and the shield is taking.

Damage vs each Super

Warlock

(will post updated damage tables soon)

Hunter

(will post updated damage tables soon) Titan

(will post updated damage tables soon)

Self-Damage & Point Blank Damage

You can’t see damage numbers against yourself, but point-blank and perfect return damage to you (cough Antaneus Wards cough) will do the same 168 perfect damage you would do to an opponent. It looks like this:

self-damage